Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Marauders subsist on hunted game and fish. The boatsmen among them go out, on rivers or on the sea, in small coracles, light enough to carry when on land. Their skills at boating do them well in wartime, when they take up arms and attack their enemies from the water.
Advances from: | |
---|---|
Advances to: | Sailor |
Cost: | 15 |
HP: | 40 |
Movement: | 6 |
XP: | 30 |
Level: | 1 |
Alignment: | chaotic |
ID | Marauder Boatsman |
Abilities: |
axe blade | 5 - 3 melee |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 0% |
fire | -40% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 30% |
Cave Wall | 100 | 20% |
Chasm | 100 | 20% |
Deep Water | 1 | 40% |
Forest | 2 | 40% |
Grassland | 2 | 40% |
Hills | 3 | 50% |
Mountains | 4 | 50% |
Mushroom Grove | 4 | 30% |
Sand | 2 | 40% |
Shallow Water | 1 | 50% |
Snow | 2 | 40% |
Swamp | 2 | 50% |
Village | 1 | 60% |